Grab your pens and a couple of GHOULASH Scenario Charts and get ready to start destroying the giant, green monsters that threaten mankind. Played entirely on paper using specially designed grids, GHOULASH is a battle you can wage anywhere, anytime. All you need are a couple of the game charts (one for each player), and a couple of pencils or pens. Play GHOULASH at the beach, at the park, at school, at work, at your local gaming group. Play in the waiting room, or in line for a movie, or in-between classes. Give a couple of charts to the kids to play in the back seat on a long car ride.
The world of GHOULASH all started with the Paper Game: In 1982, writer and game designer Mike Suchcicki wanted to design a role-playing game that could be played by only two people.
"Most RPGs feature a game master, or dungeon master, who controls the game for a group of players," Mike says. "I wanted something that easily could be played by just two people, with each player acting as game master for the other."
The post-apocalyptic scenario he designed for the game, with zombies chasing after the hapless players, evolved into a world infested by the giant, green monsters known as Ghouls.
"In my notes I had written down the word 'ghoulish.' When I looked at the notes later, I read the word as 'ghoulash,' and the name, and the concept of Ghouls, stuck," Mike says.
That two-person RPG, GHOULASH: The Last Game on Earth, refined and streamlined and posted on Ghoulash.com, was downloaded and played by gamers around the world, and was translated by fans into six languages (including Hungarian Ghoulash!). The game has been used by teachers as an aid to teach everything from math to English as a second language. It's been featured and reprinted in magazines in the U.S., Great Britain and Australia.
Marco Statua, a GHOULASH player from Italy, calls it, "the perfect game!"
"Cannot express how much I love this game!" says Brent Millis from Japan.
Currently we are in the process of preparing an all-new version of GHOULASH, with streamlined, faster, easier-to-learn-and-play grids in an economical packet of pre-printed grids. Stay tuned for more information, including a link to our Kickstarter campaign.
In the meantime, here's a sneak peek at the cover of the first scenario pack issue:
Mike Suchcicki and Joe Suchcicki are the creators and publishers of GHOULASH: The Game of Pen & Paper Peril. Together they form Ghoulash Games, a small, father-son boutique game publisher in Pensacola, Florida.
They're not major players in the game industry; they're not really that much into networking, other than Joe's regular sessions with his gaming groups. They rarely get out of Pensacola.
For years, Mike was adamant about keeping GHOULASH as a simple pen-and-paper game. In 2012, however, Joe showed him a prototype for a board game version, and Mike was hooked. The two continue to work on refining the board game version, as well as a card game version that was released briefly in a self-published edition.
While running far behind the big dogs in the tabletop gaming world, Mike and Joe have intense pride in their game and in the exciting mythology they've built around it. Mike is hard at work on a GHOULASH novel, and the two have commissioned sample pages of a proposed GHOULASH comic book.
They love to hear from players of GHOULASH, so feel free to contact them!